Real and Fake Holograms

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A question often comes to the Lab on the feasibility of creating a Star Wars-esq Hologram: whereby a volume of light is projected into thin air and can be seen from any angle. For all intents and purposes, this is

VR: Experiments Tracking Physical objects using the Vive and WebVR

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VR hardware makers Vive released Vive Trackers to developers earlier this year: small trackers that can be attached to any physical object allowing it to be tracked in 3D space as efficiently as the Vive controllers and headset. The system

Kinect Body Scanner

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Creating full body scans using the Kinect or other depth cameras is well worn territory, however after attending the Inside 3D Printing Expo earlier this year, and trying out The Great Fredini’s fine 3D scanning booth, we decided to build

“Sound of Touch” Research

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Context We were tasked with developing a method to explore translating a couple’s intimate touching into music. Our concept was to develop a wearable device that is able to sense skin to skin connection between two people. By sensing the

Polargraph Drawing Machine

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We built a custom Polargraph drawing machine. It is installed in our Lab and draws on a large glass wall: IMG_0740 from MadSci on Vimeo. The nice thing about the Polargraph design is that it scales up so readily. Increasing

Met Museum : Robot Arm Research

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A video posted by Adam Lassy (@adamlassy) on Mar 4, 2016 at 9:30am PST The Lab began a collaboration with the MET Media Lab and a number of other technologists to develop software and hardware for the Media Lab’s U5

Controlling Light with 3d printed light pipes

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Disney Research began developing the technology to 3d print curved display surfaces using a special translucent filament for embedded fiber optic like strands. Curved 3d optic displays can both display information and sense touch. See the video below from Disney:

Periscope and Drones

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The day after Twitter released their live video streaming app Periscope we thought maybe we could be the first ones to Periscope from a drone. A quick search found:    “Someone should Periscope from a drone!”    and then   

Perceptual Hackathon report

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MadSci LAB partnered with Intel Perceptual Computing Group to host NYC’s first Perceptual Hackathon. During two days a group a of creative minds and interaction explorers ‘hacked’ Intel’s Perceptual Computing SDK looking for innovative uses and novel interactions. Intel’s Perceptual

NYC Perceptual Hackathon

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The Lab was an early adopter and supporter of Intel’s Perceptual Computing SDK (check our Hand and Finger synthesizer!) so we couldn’t be happier to partner with the Perceptual Computing Group and host NYC’s first Perceptual Hackathon! NYC’s Perceptual Hackathon